
Matt DesLauriers
The Crystal Tower series represents a captivating exploration into the realm of generative art, where algorithms take centre stage in crafting intricate three-dimensional distributions of skyscrapers across various urban landscapes.
Through creative coding, DesLauriers forges a unique artistic path by harnessing the potential of autonomous systems, employing sophisticated computer programs to create captivating digital drawings. This avant-garde approach breathes life into his art, as it emerges from the intersection of human creativity and machine intelligence.
At the core of DesLauriers’ artistic process lies the creation and manipulation of complex code and algorithms. These ingenious constructs form the backbone of his generative art, empowering him to generate mesmerising images, intricate 3D models, and even robotic instructions for his mechanical pen plotter. Embracing the dynamic trio of JavaScript, Chrome, and Node.js, the majority of his captivating artworks take shape through this harmonious fusion of technology and artistic expression.
Crystal Tower not only showcases the beauty of architectural formations but also invites viewers to ponder the role of technology in contemporary artistic creation. By allowing algorithms to channel their creative essence, DesLauriers pushes the boundaries of conventional art and establishes a profound dialogue between the artist, the machine, and the observer.
TALKS & WORKSHOPS:
Creative Coding & Generative Art with JavaScript – TITC Toronto, workshop 2019 | Making Generative Art with JavaScript – GROW Paris, workshop 2019 | The Web Audio Experience – FITC Totonro 2017
Matt DesLauriers lives and works in London.
“It’s this idea of process and craft – working through a set of systems, a set of instructions to get to a final output that I’m really interested in with my Generative systems. That is something that also draws me into this world of screen printing. Once I start to go down this path of learning about screen printing, I go back to my code, and my code ends up being kind of changed, shifted and inspired by the print processes.”
Interview: